Internal Competitions

The club holds several annual internal competitions:


Club Championship Rules

Format will vary depending on number of entries - will either be all-play-all, a seeded knockout or use Swiss pairings.

All games will be graded.

The circumstances surrounding unfinished games or any other dispute shall be relayed to the tournament secretary for resolution which may entail awarding a default.

The decision of the tournament secretary shall be final. The tournament secretary can vary the rules outlined above, if necessary to ensure the smooth running of the competition.

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Club Shield Rules

The Club Shield is awarded to the player with the highest qualifying score in the Club Championship who is graded below 120ECF at the start of the season.


Club Ladder Rules

A minimum of four games must be played to qualify for the ladder. Players arrange their own matches throughout the season and may play any opponent as often as they want. All games are rapidplay and are graded.

Each player starts with 50 points and points are then awarded/deducted after each match played. The gap in ladder points between two players will determine the number of points that are gained/lost as a result of a match.

DifferenceHigh point player winLower point player winDraw
0-210100
3-79111
8-128122
13-177133
18-226144
23-275155
28-324166
33-373177
38-422188
43-471199
48-5212010
53-5712111
58-6212212
63-6712313
68-7212414
73-7712515
78-8212616
83-87127 17
88 or over12818

The change in ladder points resulting from a match can be worked out from the table above. Find the row which matches the difference in current ladder points between the two players; if the player with the higher number of ladder points won then column 2 indicates the number of points they gain and the number of points lost by their opponent; if the player with the lower number of ladder points won then column 3 indicates the number of points they gain and the number of points lost by their opponent; if the game is a draw then column 4 indicates the change to both scores (points added to the score of the player with fewer ladder points and points deducted from the score of the player with more ladder points).

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Tony Locke Rapidplay

Time controls are 15 minutes for each player. Run using the Swiss pairing system.

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Grand Prix

This is not a separate competition - points will be awarded to all club members taking part in other club/NECL competitions.

The qualifying tournaments will be:

  • Club Championship
  • Club Shield
  • NECL League
  • NECL Knockout
  • Tony Locke Cup

The winner is simply the person with the most points (1 point for each won game, 1/2 point for each drawn game).

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